Professor Umbridge puts it best in Harry Potter and The Order of the Pheonix: “Progress for progress must be discouraged”. Frankly, for many competitive titles, this is what patch notes often look like.
Small changes that don’t offer much to players, patch notes for the sake of patch notes; it easily turns into an intuitive cycle where developers change the same thing twenty times in ten weeks to finally settle on what it was originally.Valorant Patch 0.50 Shakes The Economy Up With Drastic (And Welcomed) Measures
With the release of Riot with their new hyper-competitive Valorant first-person shooter, many have analyzed precisely how the patch notes were offered and what they contain.
Small upheavals which are ultimately of no consequence apart from marginal cases, or radical changes which bring the title closer to the vision of the developers (and, ideally, better competition). This is probably the first massive upheaval that players will face in Valorant, because another fix has arrived for the title in closed beta. Except, of course, the changes to Vanguard that have given users more control over anti-cheating.